V1 Blood Machine
V1 Blood Machine enters with 5 +1/+1 Counters if V1 Blood Machine would take damage, instead remove that many counters If V1 Blood Machine deals damage, add that many counters to V1 Blood Machine. Parry — {W}{R}{T}: prevent any non-blue, non-combat damage that would be dealt to V1 Blood Machine. V1 deals that much damage to an opposing creature. {/fontsize-8}


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