The Wind
Flying
Whenever you cast a spell, put a +1/+1 counter on
The Wind for each of that spell’s colors.
Remove five +1/+1 counters from The Wind: Add
{w}{w}{u}{u}{b}{b}{r}{r}{g}{g}. Activate only once each turn.
The Wind is one of the three ancient spren of Roshar, predating
even the arrival of Singers to the planet.
based on Ramos, Dragon Engine
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