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The Vision
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The Vision
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The Vision

Flying, Vigilance Whenever you cast a noncreature spell, choose one that hasn’t been chosen this turn - Solar Beam - Does 7 damage to any target Density Control - The Vision gains indestructible until end of turn. Intangibility - Cannot be blocked till end of turn Technopathy - Draw a card. Possession - Take control of target creature till end of turn. It gains haste.

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