Sword & Shield
Loadout
At the beginning of combat, choose from red, white, blue, or green. Equipped creature gains indestructible and one of the following until end of turn based on the chosen color:
Red — equipped creature gets +2/+0 and double strike
White — equipped creature can't be blocked
Blue — put a stun counter on all blocking creatures
Green — equipped creature gets +2/+0 and wither
Equip {3}
Equip Hunter {0}


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