Critical Hit!
•Bludgeoning-And Stay Down!-Normal damage
and target is knocked prone and Stunned 4.
•Piercing-Ventilated{dash}Double damage plus 2d6 Nonlethal
damage and target is Fatigued.
•Slashing{dash}Knockback{dash}Double damage and target is
pushed back 10 feet and knocked Prone.
{bull}Magic{dash}Frozen{dash}Double damage if spell dealt
Cold damage the target is also Enfeebled 3.
Card Comments