Critical Hit!
by on
Critical Hit!
by on

Critical Hit!

Bludgeoning-And Stay Down!-Normal damage
and target is knocked prone and Stunned 4.
Piercing-Ventilated{dash}Double damage plus 2d6 Nonlethal damage and target is Fatigued.
Slashing{dash}Knockback{dash}Double damage and target is pushed back 10 feet and knocked Prone.
{bull}Magic{dash}Frozen{dash}Double damage if spell dealt Cold damage the target is also Enfeebled 3.

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