Cameron Bowman, Inspired
Whenever you draw your second card each turn, all creatures you
control gain training until end of turn. (Whenever this creature
attacks with another creature with greater power, put a +1/+1
counter on this creature.)
{1}{w}{u}, {t}, Remove five counters among creatures you control:
Draw 3 cards.
"if you judge a fish by its ability to climb a tree, it
will live its whole life believing that its stupid"
- Albert Einstein.
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