Atmatic, Prismatic Rider
Flying, Doublestrike, Haste, Hexproof, Vigilance,
Indestructible
{1}{w}: Prevent all damage from a source an opponenet controls.
Gain 3 life.
{2}{u}: Target permanent phases out. Draw 2 cards.
{1}{b}{b}: Exile target creature.
{r}: Deal 3 damage to any target.
{g}: Target creature gets +3/+3 until end of turn.
Narf!
Card Comments