Angron, Herald of War
Flying, Double Strike, Menace, Bloodlust
Angron can block two creatures during your turn.
Whenever Angron would leave the battlefield, you may pay either six
life or remove six blood counter from any number
of permanents. If you do, you may put Angron on top of its owners
library.
Whenever a creature you control deals combat damage, you may put a
blood counter on a permanent. Creatures with blood counters on them
get -1/-1.
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