Alfred Hunter of Vilebloods
by on
Alfred Hunter of Vilebloods
by on

Alfred Hunter of Vilebloods

Whenever Alfred attacks, put an "Executioner’s Mark" on target creature. At end of turn, Alfred takes X damage, where X is the number of Marks he placed. When fighting a creature with a Mark, Alfred takes no damage from it and gets +X/+0, where X is the number of Marks he placed.

{t}: Put an Executioner’s Mark on target creature. Marks do not damage Alfred this turn.
{w}{w}{w}: When Alfred attacks, redistribute any counters on the creature you control, keeping their effects explained in the origin

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